The Random Spiel Preview, part III

Here is my third random Spiel preview, highlighting random games from the BGG Spiel Preview list.  Today’s numbers (out of a possible 684) are 108, 139, 255, 279, 399, 422, and 512.

image by BGG user Senior
image by BGG user Senior

Taste of Poland is a game from designers Violetta Kijowska and Marcin Senior Ropka that is being published by Bomba Games.  It’s a game about traveling around Poland and trying to make a wide range of dishes.  The active player plays a dish from their hand, and the other players try to play out all the ingredients necessary to complete it.  The player who does gets to score it.  In the end, the player who has accumulated the most points wins.

This game seems like a lot of luck and not a whole lot of strategy.  For foodies, it might be interesting, but I don’t think it’s one that I’m looking forward to.

image by BGG user W Eric Martin
image by BGG user W Eric Martin

La Torre dei Mostri (aka The Tower or Monster’s Tower) was designed by Simone Luciani and Antonio Tinto, published by Cranio Creations.  This one is a kid’s game of dexterity.  Each player has pawns of their own shape, and all are dumped into a hole at the top of the tower.  This lands them on the top floor.  When the game starts, players start sticking their fingers through the windows, trying to find their own pawns and push them to the next floor down.  When time is up, you lift up the tower and count the pawns that made it to the bottom floor.  The player who got the most down wins.

Not the most strategic game in the world, but I can see how this would be a lot of fun with the right crowd.  It’s a nice 3D tower, and looks like it’s quick enough to make for some frantic poking.  This one would be cool to play sometime.

image by BGG user W Eric Martin
image by BGG user W Eric Martin

Happy Party was designed by Marie and Wilfried Fort, published by Gigamic.  This game (which has one of the worst titles ever) is themed around a kid’s birthday party.  There’s a cake board with candles.  Each player has four face down tokens, and on their turn, roll dice and try to blow down the indicated candles.  If successful, you can reveal a token in front of you or someone else, and if it matches your gift board, you can claim it.  Claim four gifts to win.

Who doesn’t like blowing stuff down?  It’s a different kind of dexterity – air control.  I like the concept, and think this one would be a big hit with kids.  I doubt adults would find much fun in it, but I think it would be a fun one to pull out at an actual kid’s birthday party.

image by BGG user W Eric Martin
image by BGG user W Eric Martin

Schnapp die Schätze (aka Sultan’s Swoop) is a game by Günter and Lena Burkhardt, published by HABA.  This is another dexterity based game.  Each player gets a task card, then one player rolls the eight dice.  If three of the dice are the same color as your task card, you make take a silver column.  If all six colors are rolled, everyone may attempt to take the column.  There are other rare objects stacked on this column, and the other players (not the player who got the column) will now race to grab those.  You’ll then get gold according to what you came up with.  After ten rounds, the game is over and the player with the most gold wins.

This looks like a more kid friendly version of Jungle Speed.  There’s the element of racing to grab the column in the middle, but everyone should be able to get something.  At the very least, this looks like a nice dumb game that will probably have adult gamers getting pretty violent with each other.  I’m very interested in this one.

image by BGG user W Eric Martin
image by BGG user W Eric Martin

Res Publica: 2230 AD is a rethemed reprint of Reiner Knizia’s 1991 game Res Publica, published by MAGE Company.  The original game had an ancient civilization theme while this version takes the system into the 23rd century.  On your turn, you can trade with other players, then display cards, and finally draw.  You’re trying to gain five identical race cards to build a space station for more cards, or five identical technology cards to build a city for points.  The player with the most points in the end wins.

I’m not really a Knizia fan, so this isn’t a game that holds a tremendous amount of interest for me.  But the fact that it’s a 24-year-old game and getting a reprint speaks to its relative strength.  MAGE Company, from what I’ve seen, does a pretty good job with their presentation, so I’ll be interested to hear how fans of the original react to this reprint.

image by BGG user petervik
image by BGG user petervik

Trickerion: Legends of Illusion is a game from Richard Amann and Viktor Peter that is being published by Mindclash Games.  This is a game themed around magicians in the late 19th century.  Using worker placement, you’ll be sending your team (engineer, assistant, manager, apprentices) out to get the stuff for more powerful tricks, expand your team, and set up performances.  There are a lot of different tricks, special abilities, and special assignments to increase variety.  In the end, the magician who has gained the most fame is the winner.

I watched this game on Kickstarter earlier this year, and thought it looked pretty interesting then.  I love the theme, and I think the game looks like it has some good potential to be a fun Euro style game.  One to keep an eye on.

image by BGG user W Eric Martin
image by BGG user W Eric Martin

Tail Feathers is a new game in the Mice and Mystics universe from designer Jerry Hawthorne and published by Plaid Hat Games.  As opposed to its predecessor, however, this is a two-player miniatures skirmish game rather than a co-operative adventure board game.  The game comes with four different scenarios, and the ability to design your own.  Players get some ground units, as well as birds and riders.  You move using some measurement tools, and attack by rolling dice.  You have the general goal of trying to destroy your opponent’s nest, which starts the game with 10 health.

This game looks amazing.  I’m not talking about gameplay, just its look.  I hear that gameplay is pretty fun too.  I’m not really a miniatures guy, but I am definitely intrigued by this one.  I love Mice and Mystics, and while this is not the same game at all, I always want to know more about Plaid Hat stuff.  Definitely keeping my eye on this one.


That’s the end of this random preview.  I think I’ll do one more next week (which is when the Spiel fair starts).  But before that…Sunday marks my fifth anniversary of doing this blog, as well as my 500th post.  Please come back and check that one out – there might be something in it for you.  Thanks for reading!

 

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