Kickstarter Blitz #26

Time for the monthly Kickstarter Blitz!  A lot of projects to cover, so let’s get cracking.

image by BGG user scottandelli
image by BGG user scottandelli

Mahola (Scott P. Hansen, SPHansen Games) is a game about creating ritual Native American dances.  From the Kickstarter description:

The four most powerful and respected members of the tribe, the Chief, Shaman, Hunter and Maiden, have come together, each seeking the favor of the Great Spirit. To win that favor, the four must each perform a ritual dance, with the best dance earning the desired favor. Mahola (meaning dance) is a lively and engaging card game for 3 to 4 players themed around the beautiful dances of the Native American culture. A full game typically takes around 30 minutes to finish.

This is a tableau building game where players are putting cards together to form a dance.  You’ll then compare icons and colors to see how many points you score, and you want to win three rounds in order to win.  It looks like a pretty cool game with an interesting theme.

  • End Date: February 27, 2016 @ 11:59 PM CST
  • Goal: $2,000 (funded)
  • Estimated Delivery: August 2016
  • How Much? $15
image by BGG user maydaygames
image by BGG user maydaygames

AssassinCon (Binh Vo, Mayday Games) is a game about an assassin convention, which just doesn’t sound like a smart idea to attend.  From the Kickstarter description:

Welcome to AssassinCon, the one time each year when all the cloaks and daggers gather to attend seminars on practical invisibility, and to browse the latest in ninja hoods. But the real action is in the games, sneaking silently through the shadowed corridors. Pursue as you are pursued; Knock Out your opponents one after another, round by round before they can Knock Out you. In this game, skill and strategy mean the difference between success and a truly heinous headache. Good Luck! and may the best Assassin win.

This is a hidden movement game where everyone is trying to catch their target before they themselves are caught.  It looks like an interesting, fun game.

  • End Date: February 28, 2016 @ 11:02 PM CST
  • Goal: $6,000 (funded)
  • Estimated Delivery: June 2016
  • How Much? $30 (the first six backers got it for $1)
image by BGG user RiffRaff14
image by BGG user RiffRaff14

Council of Blackthorn (Jay Meyer, Great Northern Games) is a game of politics in a fantasy kingdom.  From the Kickstarter description:

Council of Blackthorn is a board game for 2-6 players that plays in 45-90 minutes.  Players assume the role of a member of the king’s council. Each player must build influence with the kingdom’s four political factions by utilizing ally and building cards.  However, grabs for power may seem like treasonous acts to a suspicious king. Players will gain hidden treason points as they gain power. The most treasonous council member is beheaded! The remaining player that is the most influential member of the council wins the game.

I almost don’t need to know any more than this game features one of my all-time favorite mechanisms – feeding a player to the crocodiles! (That comes from Cleopatra and the Society of Architects, where the most corrupt player is fed to the crocodiles, and the winner is selected from the rest.)  Plus, the game looks good as well.

  • End Date: February 29, 2016 @ 10:00 PM CST
  • Goal: $20,000 (funded)
  • Estimated Delivery: August 2016
  • How Much? $40
image by BGG user isaiasvallejo42
image by BGG user isaiasvallejo42

Villages of Valeria (Rick Holzgrafe/Isaias Vallejo, Daily Magic Games) is a fantasy game about constructing a village with buildings and adventurers.  From the Kickstarter description:

Villages of Valeria is a village-building card game in which players establish resources, construct buildings, and attract adventurers to become the next capital city of Valeria. Take on the role of a Duke in the vast and beautiful kingdom of Valeria and, on your turn, lead the table by selecting an Action – Harvest, Develop, Build, Recruit, or Tax – for everyone to perform while you get a slight advantage for being the Active Player. Villages of Valeria is a stand alone game set in the world of Valeria and takes place just before the hordes of monsters invade the kingdom in Valeria: Card Kingdoms.

I didn’t even know there was a Valeria series, but there you go.  Really nice looking art, and it utilizes multi-use cards, which I always like.  Looks like a good one.

  • End Date: March 1, 2016 @ 5:00 PM CST
  • Goal: $8,000 (funded)
  • Estimated Delivery: September 2016
  • How Much? $17
image by BGG user Sirlin
image by BGG user Sirlin

Codex (David Sirlin, Sirlin Games) is a customizable card game where you build your deck as you play from a codex of cards.  From the BGG description:

Codex: Card-Time Strategy is a customizable, non-collectable card game set in the Fantasy Strike universe that’s inspired by real-time strategy video games such as Starcraft and Warcraft 3. Players each control three different heroes and have access to a tech tree that allows them to use different strategies each time they play. The goal of the game is to destroy the opponent’s base. To do this, players build up an army of units and heroes. Players determine the exact composition of their armies as they play by adding cards to their deck based on the tech they’ve chosen to pursue.

Codex is a battle game where the goal is to reduce your opponent’s health to zero.  But you can choose new cards for your deck from a binder (kind of like Mage Wars), and there’s a patrol zone that gives your fighters different bonuses based on where they’re placed.  Looks like a pretty clever game.

  • End Date: March 3, 2016 @ 12:51 AM CST
  • Goal: $50,000 (funded)
  • Estimated Delivery: November 2016
  • How Much? $45 (core set) $65 (core plus starter set)
image by BGG user W Eric Martin
image by BGG user W Eric Martin

Argo (Bruno Faidutti/Serge Laget, Flatlined Games) is a semi-cooperative game set in a futuristic sci-fi world.  From the BGG description:

You’re waking up from the hibernation pods. The hibernation room doesn’t look like the one in which you were being sent to sleep. In the nearby pods, other crew members are also slowly emerging from their pods. Your eyes are not yet completely open when alarms start flashing red and a metallic voice shouts from the loudspeakers «Alien presence detected, evacuation in progress, self-destruction in GRRRRZZZRRRRR minutes»…  In Argo, a group of astronauts attempts desperately to survive as they explore a mysterious space station and are besieged by horrible alien monsters. The only hope is to reach the shuttles. However the seats are limited, not everyone will be able to escape. This leads to a frantic every-man-for-itself race, where the others are at best obstacles, and at worst bait to hold the fierce Aliens back while you run.  But be careful: If too many die, the Aliens win! So while this is a competitive game, some level of cooperation will be required, lest everyone lose to the Aliens.

Faidutti and Laget have a pretty good track record as a design team, working together on games like Mystery of the Abbey, Queen’s Necklace, Castle, and Ad Astra.  This one sounds interesting, and has a nice sci-fi look to it.

  • End Date: March 3, 2016 @ 11:00 AM CST
  • Goal: €10,000 (funded)
  • Estimated Delivery: October 2016
  • How Much? €30
image by BGG user W Eric Martin
image by BGG user W Eric Martin

In the Name of Odin (Krzysztof Zięba, NSKN Games) is a game about Viking warriors trying to become the new Jarl.  From the BGG description:

In the Name of Odin is a strategy game for 2-5 players, each with a claim to become the new Jarl. You are all brave warriors, shrewd traders and bold explorers, but only one of you will become the new Jarl to rule in the name of Odin! During the game, each player expends action cards to construct new buildings in their village, gather companions, recruit famous Vikings, and build longships that will carry them to fame and glory.

The world needs more Viking games, so that alone is enough reason for this game to exist.  Plus, they’re going with the more historically accurate depiction of Vikings without the horned helmets, so there you go.

  • End Date: March 3, 2016 @ 4:59 PM CST
  • Goal: $20,000 (funded)
  • Estimated Delivery: August 2016
  • How Much? $47
image by BGG user cannibalkid
image by BGG user cannibalkid

Battlestations 2nd Edition (Jeff Siadek, Gorilla Games) is a reprint of the classic 2004 hybrid board game/RPG.  From the BGG description:

In Battlestations, you and your friends each play the role of a crew member on a starship that faces whatever grief the Enemy player throws at you. You’ll blast enemies, pull outrageous maneuvers, unlock the secrets of alien cultures, and crank the last bit of juice out of an overtaxed engine while trying not to get yourself, your crew, or your starship blown to bits in the process.  In more detail, one player acts in the role of The Enemy and controls aliens, evil characters and any surprises that will come up. The other players take the role of starship crew. Players first build a ship with various tiles, with each tile representing a different location on a ship, such as a bridge, engine room, torpedo room, teleporter room, etc. Players can go to the appropriate room to take the designated action. At the same time, the game is played on a second board representing the space around the ship. The game is played in scenarios. The goal of the game is to complete the scenario specific mission. The crew will win, as a team, if the scenario goals are accomplished.

I’ve never played the original, but I do have a friend in my game group who’s a big fan.  You can play with 1-9 players, depending on the scenario.  It looks like a pretty in depth gaming experience.

  • End Date: March 3, 2016 @ 9:00 PM CST
  • Goal: $42,000 (funded)
  • Estimated Delivery: January 2017
  • How Much? $125 for the complete game
image by BGG user jguitarstring
image by BGG user jguitarstring

Wok on Fire! (Chen-Po Chiao, Green Couch Games) is a dexterity based game about stir fry.  From the Kickstarter description:

Wok on Fire is a silly mix of dexterity and set collection. In the course of the game players use a spatula card to flip ingredients in a central pile (the Wok), choose ingredients to create a variety of combinations, and “chop” more ingredients into the wok. The game ends when the ingredient deck runs out and the player who created the most valuable combinations win the game! The game plays in about 20 minutes and provides an experience that engages families and gamers. For those looking for a quirky filler that is easy-to-learn and requires clever spatula-use without making a mess in the kitchen, look no further!

I find that I tend to like games about food.  Why not, food is an essential part of life.  And this at least looks healthy since it’s about vegetables.  So I think it’s worth a look.

  • End Date: March 6, 2016 @ 9:00 PM CST
  • Goal: $8,000 (funded)
  • Estimated Delivery: August 2016
  • How Much? $15
image by BGG user magicman6173
image by BGG user magicman6173

The Opulent (Casey Willett/Aaron Yung, Black Locust Games) is a game set in the Roaring 20s.  From the BGG description:

Welcome to the Opulent, a posh speakeasy located in vibrant Atlantic City! In The Opulent 1-4 players are tasked with the operations of a successful nightclub during the historic Jazz Age. Each player takes on a distinct role that plays a vital part in the success — or failure — of the Opulent. Cater to the recognizable social classes of the 1920s. Politicians, mobsters, aristocrats, and social celebrities are all seeking a grand time in your club. Entertain your patrons with upbeat jazz tempos, or melodic waltzes, with the Opulent jazz band. Fancy the illegal indulgences of your patrons by preparing them an exotic mixed drink, a good whisky on the rocks, or even a simple brew. Pay lookouts to deter Federal Agents seeking to shut the club down. Hire flappers, a chanteuse, cocktail waitress, or other helpful hands and amenities to improve your club. Manage the Opulent in ten scenarios dating from 1920-1929 during one of the most historic periods of U.S. history! Each scenario has a dollar value that is associated with the cost of operating The Opulent for that particular year. Players must have enough money in the club coffers to cover this cost in order to win the scenario if playing a single session game, or to progress to the next scenario if players are taking on the Opulent campaign. With a focus on theme and history, “The Opulent” is a light cooperative asymmetrical game set during 1920’s prohibition where players operate a campaign driven upscale speakeasy.

Here’s a game with a great theme and a great look.  They chose to use photo art for the game, which some people really don’t like.  I think it adds a nice touch of distinction, and I think this is a really cool looking game.

  • End Date: March 6, 2016 @ 11:00 PM CST
  • Goal: $16,000 (funded)
  • Estimated Delivery: December 2016
  • How Much? $45
image by BGG user Takeoutdinner
image by BGG user Takeoutdinner

Too Many Bones (Adam Carlson/Josh Carlson, Chip Theory Games) is a fantasy dice RPG-style game.  From the BGG description:

This game is going to flat-out-drop-your-jaw. Yet another luxurious game from Chip Theory Games, this one comes loaded for bear by breaking into a new genre: the dice-builder RPG. This game takes everything you think you know about dice-rolling and turns it on its head. Dripping with strategy, this fantasy-based RPG puts you in the skin of a new race and takes you on an adventure to the northern territories to root out and defeat growing enemy forces and of course the infamous “baddie” responsible.  Team up or go it alone in a 1-4 player Coop or Solo play campaign. With over 100+ unique skill dice and 4-6 classes to choose from, every battle is its own mini challenge to figure out. Your adventure will consist of 8-12 battles before you reach your final destination and face off against one of a number of possible kingpins in order to win. Along the way, you will be faced with storyline decisions that will quickly have you weighing risk/reward, odds, and logic – with dice woven into every aspect! Your party will also be faced with other decisions… When to rest, when to explore, or even which fights to pursue! The Encounter cards offer fun plot twists and some comic relief, all while setting the stage for your next battle. And of course, it wouldn’t be one of our games if you weren’t playing with premium 11.5 gram chips, neoprene mats, and loads of custom bones!

There looks like there’s a lot going on here, and the game has a lot of stuff packed in the box.  It looks very interesting, even though the theme is kind of overdone.

  • End Date: March 10, 2016 @ 9:00 PM CST
  • Goal: $42,000 (funded)
  • Estimated Delivery: November 2016
  • How Much? $98
image by BGG user W Eric Martin
image by BGG user W Eric Martin

Corrupted Kingdoms (Raymond Chandler/Dirk Knemeyer, Artana Games) is a political game set in a fantasy kingdom.  From the Kickstarter description:

Corrupted Kingdoms is a 30-60 minute light strategy game of intrigue and political machinations for 2-6 players set in a seemingly-ideal fantasy realm. In Corrupted Kingdoms, you play one of six monstrous Corporations vying for control of the realm’s noble government. Muster your Minions of goblins, golems, devils, and zombies. Send them to pressure leaders, control votes, and pass corrupt Bills full of special interest favors. And be rewarded with decadent Guilty Pleasures! But be on guard – other players are working with similar groups and are just as motivated to promote their own nefarious agendas. Only the most successful corporation will rule the realm!

This is kind of a thematic departure from Artana’s previous games, like Tesla vs. Edison and The New Science.  It also seems a lot less serious.  There’s negotiation, there’s politics, and there might even be some social satire based on today’s political environment.

(Special note: I was asked to provide a blurb for this game on the Kickstarter page.  Having not played it, I said that I was in no way paid or coerced to say that this is the greatest game ever.  Which is true – I was not.  Seemed like an appropriate thing to say, however.)

  • End Date: March 10, 2016 @ 10:59 PM CST
  • Goal: $15,000 (funded)
  • Estimated Delivery: September 2016
  • How Much? $32
image by BGG user raphaell7
image by BGG user raphaell7

Sentinels of the Multiverse: OblivAeon (Christopher Badell/Paul Bender/Adam Rebottaro, Greater Than Games) is the purported end of the Sentinels of the Multiverse line.  From the Kickstarter description:

The heroes of Earth and beyond have fought against the effects of an unknown cosmic power for a long time, and each time they managed to prevail. However, other realities and timelines have not been so fortunate. The goal of this cosmic entity’s encroachment upon the Multiverse has been the collapse of all realities and timelines into a singularity which will self-implode, leaving naught but OblivAeon, the true heir to nothingness. OblivAeon itself has manifested on Earth in this timeline to put an end to the pitiful resistance. If it succeeds, everything will be destroyed. However, if the heroes are able to stop OblivAeon, the cracks which run through all realities will be repaired as the cosmic power that created them is destroyed, effectively cutting the timelines and realities off from each other. One way or another, the Multiverse ends here.

Sentinels has been amazingly popular, which is pretty cool for a franchise built on tropes rather than existing superheroes.  I’m glad they’ve decided to end the storyline here, though I know there will be future story lines to explore in other games.

  • End Date: March 11, 2016 @ 1:47 PM CST
  • Goal: $40,000 (funded)
  • Estimated Delivery: January 2017
  • How Much? $39
image by BGG user vanrydergames
image by BGG user vanrydergames

Saloon Tycoon (Robert Couch, Van Ryder Games) is a game about running a saloon in the Old West.  From the Kickstarter description:

Prospectors are flockin’ out here to try to make they’s riches, hopin’ to strike gold. But us, we got a better idea don’t we? That’s right! Regardless of who finds the gold, everyone is gonna need a place to stay, play, and drink. So let’s build the best gald darn Saloon that’s ever been built! Saloon Tycoon is a 2-4 player tile laying game that plays in about 40-60 minutes and is unlike any other game you’ve played before! Not only can you place tiles side by side, but you can also place them on TOP of each other! Simple enough for casual gamers, but deep enough for experienced gamers… come on and let’s get buildin’!

In the game, you are collecting income, laying tiles, trying to achieve secret objectives, attracting citizens, and generally trying to earn enough reputation points to win.  The Old West continues to be a popular genre lately, and this one looks fun.

  • End Date: March 15, 2016 @ 10:00 PM CST
  • Goal: $20,000 (funded)
  • Estimated Delivery: August 2016
  • How Much? $40
image by BGG user MrMysteryPenguin
image by BGG user MrMysteryPenguin

Zombie Tower 3D (Ryo Kawakami/Kaya Miyano, Cosaic) is a zombie game in a 3D tower.  If you couldn’t get that from the title.  From the BGG description:

In Zombie Tower 3D, you will play as a one of the characters trapped inside a building crawling with zombies. Working with your teammates, you must try to evacuate the building before it collapses. But beware! Zombies will appear out of nowhere every so often, craving for your flesh. There are also other desperate survivors in the building, waiting to be rescued. You must search the building for various tools to fight off the zombies, save survivors, and evacuate from the building! Zombie Tower features a revolutionary 3D stand-up board. During the game, you may only look at your own play space, so you will have to actively communicate with your teammates about your situation to call for help or offer rescue. Items are also passed through small slits between the walls, and not directly to other players. After fulfilling the escape conditions, each player will get victory points depending on the number of survivors saved and completion of their minor objective cards, and the true winner will be determined.

I’m not big on zombie games, but I do like 3D boards, so this is one I felt deserved a mention.  Go over to the KS page and take a look – it’s a pretty cool board.

  • End Date: March 15, 2016 @ 11:59 PM CST
  • Goal: $20,000 (not funded)
  • Estimated Delivery: November 2016
  • How Much? $42
image by BGG user domcrap
image by BGG user domcrap

Evolution: Climate (Dominic Crapuchettes, North Star Games) is both an expansion and a standalone version of the 2014 game Evolution.  From the Kickstarter description:

In Evolution: Climate, players adapt their species in a dynamic ecosystem where food is scarce, predators lurk, and the climate can swing between scorching hot and icy cold. Traits like a Hard Shell and Horns can protect your species from Carnivores while a Long Neck will help them get food that others cannot reach. Heavy Fur and Migratory can protect your species from the cold while being Nocturnal or Burrowing will provide protection from the cruel desert sun. With over 200,000 ways to evolve your species, every game evolves into a different adventure.

This is kind of a new edition of the game, and you can either get it as a conversion kit or as a whole game to start off your Evolution adventure.  Evolution is a pretty great game, so this might be a good way to get in on the system.

  • End Date: March 22, 2016 @ 11:59 PM CST
  • Goal: $20,000 (funded)
  • Estimated Delivery: August 2016
  • How Much? $25 for conversion kit, $55 for game

Finally, a couple of projects I’ve covered in the past that have been successfully relaunched: Heldentaufe, an absolutely beautiful adventure type game (ending March 5); and Steam Court, a steampunk themed ladder climbing game (ending March 19).

Whew.  Lot of stuff this month.  Thanks for reading!

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