Kickstarter Blitz #32

It’s hard to believe that it’s already the end of August, but that means it’s time for another Kickstarter Blitz!

image by BGG user Iras
image by BGG user Iras

Multiuniversum: Project Cthulhu (Manuel Correia, Boards&Dice) is an expansion to Multiuniversum, a sci-fi card game where scientists are trying to close portals that keep opening up everywhere.  Here’s the Kickstarter description:

The day has finally come when you will change the face of science and humanity’s knowledge… forever. Today you will launch the time machine you’ve worked on for so many years. You kept a low profile and managed to keep the whole thing a secret, but not for much longer, soon your name will be printed in bold font in all history books (in the section with all the cool scientists, not those evil, nasty ones!) across the globe!  Everyone’s at their posts. Transformers are running at full power, all systems checked, tools ready. Time to … START!  A blinding light fills the whole room, you feel a gentle breeze of an energy wave. You decide it is safe to open your eyes again. In a moment you should see a portal leading into the past… just now… What in Einstein’s name happened?! Why did so many portals open all at once?! … WHAT ARE THESE CREATURES?! AND WHY ARE THEY SWALLOWING DR. FERGUSON?! Alright, it is time to clean up a bit before you can see your name in those history books…

I missed the original Multiuniversum, which came out earlier this year.  But from everything I’ve seen, it looks like a really cool game.  The Cthulhu aspect of this expansion does nothing for me, but it looks overall like a fun system.

  • End Date: August 27, 2016 @ 7:52 AM CDT
  • Goal: $7,000 (funded)
  • Estimated Delivery: November 2017
  • How Much? $9 for the expansion only, $21 for game with expansion
image by BGG user Olafslomp
image by BGG user Olafslomp

Dump the Ump! (Al Barnes) is a fast and portable baseball game.  Here’s the BGG description:

Baseball’s fastest board game! It’s poker meets baseball. Portable, quick to play and easy to learn with lots of strategy! Each turn, the batter decides whether to swing or not, while the other player decides to throw a strike or not. If the result is a swing at a strike, a dice roll determines the outcome of the hit. The team with the most runs at the end of the 3rd inning or the first to score 10 runs is the winner.

I love baseball, and I love it as a theme for board games.  This looks like a very fast game, not a lot of brainpower required, but with that rock-paper-scissors mentality combined with the strategy of which batters to send out.  Looks fun.  And it all fits in a cup.

  • End Date: August 30, 2016 @ 12:41 AM CDT
  • Goal: $3,000 (funded)
  • Estimated Delivery: October 2017
  • How Much? $25
image by BGG user Liuhuparta
image by BGG user Liuhuparta

CRISIS (Pantelis Bouboulis/Sotirios Tsantilas, LudiCreations) advertises itself as a dieselpunk worker placement game for serious gamers.  From the Kickstarter description:

Axia. A land with a glorious past, a most uncertain present, and an even more unpredictable future. Now a member of an Economic Union, it has fallen on hard times, and its people are suffering. Corruption, inefficiency, and incompetence have a real human cost, as political tensions continue to increase. However, all is not lost. A group of investors (that some would call opportunistic) have seen this as an opening, a chance to build their own future. The players take on the role of these investors, who seek to bail out struggling businesses, recruit employees, raise capital, and produce goods for export. Shady business deals can win influence or grease the right palms, but players must be careful – cutting too many corners is inefficient and hurts the overall economy. In fact, it may even lead to bankruptcy for Axia and an early end for the game. But, with hard work and a focus on the future, the winner must seize opportunities where others see only crisis!

The game looks pretty cool, but now that I’ve started writing about it, I see that it’s sold out. They made the decision to limit the campaign to only 1750 copies, which means that if you didn’t get on it early, you’re out of luck.  Though if you sit on the page and hit refresh enough times, maybe a spot will open up for you.  Good luck if you decide to go that route.

  • End Date: August 30, 2016 @ 10:59 PM CDT
  • Goal: $20,000 (funded)
  • Estimated Delivery: November 2016
  • How Much? SOLD OUT
image from Kickstarter project page
image from Kickstarter project page

Beneath Nexus (Silverclutch Games) is an asymmetrical card-based dungeon crawler.  Here’s how they describe it on Kickstarter:

One player will take control of 1 of the 4 Blight Lords, the evil rulers of the ancient city of Nexus who helped bring about its downfall thousands of years ago. The other players will take control of the 6 Heroes who have come to the city to reclaim it. Some of them seek treasure, others glory, and some vengeance, but they all share the same goal of vanquishing the fiendish Blight Lords. The Heroes will explore the city, encountering ancient crypts, nests of vicious creatures, halls of long-forgotten magic, and terrifying monsters. At every turn the Blight Lord will try and hinder their progress with powerful Blight Spells cast from the shadows and their host of corrupted monsters and beasts, many of whom were once the citizens of the ancient city. Each encounter will reveal new locations, and new challenges, within the long forgotten pathways of Nexus. But with great risk comes great reward. After defeating each encounter, the Heroes will discover powerful treasures to aid them in their quest. After overcoming these challenges, the Heroes must face the Blight Lord themselves. If they are able to work together they may yet be able to overcome the obstacles that the Blight Lord sends against them. If not, then they will surely fall, like so many before them, to the corrupting power of the Blight.

This is a very nice looking game with a 1-vs-all flair to it.  Looks like something to check out, and I wanted to be sure to highlight it here – Silverclutch Games reached out to me to let me know about the game, and I’m always glad to include stuff I might otherwise miss.

  • End Date: August 31, 2016 @ 10:00 AM CDT
  • Goal: $20,000 (not funded)
  • Estimated Delivery: February 2017
  • How Much? $35
image by BGG user capstern
image by BGG user capstern

The Lords of Rock (Dave Killingsworth, SolarFlare Games) is a game about the divine power of ROCK.  Here’s what they say on Kickstarter:

After ruling the universe for millennia, the gods have found their power diminishing and some have faded away completely. Those remaining are forced into a battle for their very survival: War would only lead to annihilation. They have agreed that their battle for souls and power must be played out on the cosmic stage…and that stage only allows Rock and Roll.  Pick a pantheon and select four gods to be your band (vocals, drums, bass and guitar). You play a series of venues against the other gods using your set list cards to rock your band even harder, or to make it harder for the others to rock.  Where you finish determines how many soul stones you collect. The pantheon with the most soul stones after two rounds of venues, wins and rules the universe…FOREVER!

I’m a sucker for a good theme, and this is a good theme.  It’s just ridiculous enough to be interesting.  There’s a little bit of base attack here as players are trying to win at different venues, and it looks pretty cool.

  • End Date: August 31, 2016 @ 9:00 PM CDT
  • Goal: $8,500 (funded)
  • Estimated Delivery: January 2017
  • How Much? $20
image by BGG user Lightplay
image by BGG user Lightplay

Hipsters and Hamsters (Rick Lucas, Lightplay) is a game where you can win either as a hipster or as a hamster.  From the Kickstarter description:

Hipsters and Hamsters combines pick-up-and-play gameplay with ever-changing, strategic decision making, making it a great choice for game groups, parties, or family game night. To begin the game, each player is dealt four cards. In a unique twist, players can win the game in either of two, equally balanced, ways.  Hipsters shun material accumulation (other than coffee and beard-related grooming products). You win as a Hipster by having no cards in your hand at the end of your turn.  Hamsters, by contrast, are born hoarders, with built-in cheeky storage units. You win as a Hamster by having eight (or more) cards in your hand at the end of your turn.

The game seems pretty light and quick.  The theme makes me laugh, so here you go.  Check it out.

  • End Date: September 1, 2016 @ 11:00 AM CDT
  • Goal: $5,000 (funded)
  • Estimated Delivery: December 2016
  • How Much? $18
image by BGG user 3DPawn
image by BGG user 3DPawn

3D Pawn (George Smith) is a small portable abstract game on a cube.  Here’s the BGG description:

3D Pawn is like a simple 3 dimensional chess, played around a 3 by 3 square cube just using pawns. Players take turns (starting with white) to move a piece. Pawns can be moved forward and sideways but not backward. Pawns can also take diagonally. If a pawn is on its starting side, it can be moved twice in the same direction. Goal: players aim to win by getting one of their pawns onto their oponent’s side without being immediately taken. The bag contains a wooden cube to play around, and 9 magnetic pieces of each colour, which stick to the cube. 

They say it’s like 3D chess, but you really only have pawns.  There’s a Checkmate expansion with a King, as well as rules for a queen.  I like that this looks like a nice portable play-anywhere type game, so I think it’s one to take a look at.

  • End Date: September 1, 2016 @ 3:00 PM CDT
  • Goal: £3,000 (funded)
  • Estimated Delivery: December 2016
  • How Much? £15 basic, £20 with expansion
image by BGG user DragonCat
image by BGG user DragonCat

Island Hopper (Scott Almes, Gryphon and Eagle Games) is a game about delivering goods to islands.  Here’s a description from Kickstarter.

Island Hopper is a game where you and other players fulfill contracts for the various companies scattered throughout the archipelago, while bidding amongst yourselves for who is going to pilot the battered plane. Bribing the pilot is essential since everyone has different contracts for different islands, and not enough fuel to get to them all! With none of you being actual pilots, and the navigation system being shot, this forces the pilot to rely on the other players for directions to successfully deliver cargo. Since everyone wants to fulfill contracts on different islands, the question really is, who should you trust?

Basically, a round works like this.  The players bid to see who wants to be captain.  Then the players who are not captain try to entice the captain to islands they want him to visit by placing money cubes there.  Finally, the captain is blindfolded and started moving goods towards islands as the other players try to direct him where they want him to go.  It looks like a silly good time.

  • End Date: September 6, 2016 @ 7:00 PM CDT
  • Goal: $15,000 (funded)
  • Estimated Delivery: March 2017
  • How Much? $40
image by BGG user 3pod
image by BGG user 3pod

Fields of Green (Vangelis Bagiartakis/Konstantinos Kokkinos, Artipia Games) is a game in the same vein as Among the Stars, but considerably more Earth-based.  What say you, Kickstarter description?

Fields of Green takes place in the middle of the 20th century. Players take the role of farm owners trying to expand their property and business. By adding fields, livestock and facilities they build an economic engine that will bring them closer to victory. Fields of Green is played over four rounds (years) during which players draft cards and add them to their ever expanding farms. At the end of each year comes the harvest season where they must water their fields, feed their livestock and pay maintenance costs, in order to receive valuable resources that will allow them to further expand in the next year. Through various means, players eventually convert their wealth to Victory Points and the player who has gathered the most when the game ends, is the winner.

I have never played Among the Stars, but I know it has some big fans out there.  It seems like a game I would enjoy as I really like drafting games.  I don’t know how similar these titles are, but Artipia has a really good track record.

  • End Date: September 7, 2016 @ 3:30 PM CDT
  • Goal: $20,000 (funded)
  • Estimated Delivery: December 2016
  • How Much? $50
image by BGG user W Eric Martin
image by BGG user W Eric Martin

Mint Works (Justin Blaske, Five24 Labs) is an Altoid placement game.  I mean worker placement game.  Here’s the BGG description:

Mint Works is a light and straight forward worker placement game. Its compact size makes it easy to put in your pocket and take it anywhere. Its simple rules make it easy to introduce new players to the genre of worker placement. During the game each player will have a limited amount of Mint Tokens, which represent their workers. Players will use these mint tokens to earn more tokens, take first player or buy and build plans. Plans are how players earn points. Some plans will only give points, others will give extra powers to the owner. Once any player has at least 7 points earned (or if there are not enough plans to refill the stock) the end of the game is triggered. The game will then be over at the end of the current round. Whoever has the most points provided by plans they have built wins!

For a game that fits in a mint tin, this one seems to have some depth to it.  It’s worth checking out just for its portability.

  • End Date: September 13, 2016 @ 9:00 PM CDT
  • Goal: $5,000 (funded)
  • Estimated Delivery: May 2017
  • How Much? $10
image by BGG user offcut games
image by BGG user offcut games

Complicated Board Game: The Card Game (offcut games) is one of those meta concepts that really appeals to me.  Here’s the Kickstarter description:

We at offcut games love playing board games. The more intricate, the better. Enter: Complicated Board Game the Card Game! A 3-6 player card game for players age 13+ all about playing complicated board games with your friends. Place pieces, discover new rules, change the board, and occasionally realize you’re playing an entirely different kind of game. In CBGtCG, we take the nonsense of game night with your friends and condense it into a competitive 15 minutes.

It seems light and simple, and the concept cracks me up.  It’s one of those things that is not meant to be taken seriously, and that appeals to me.  Plus it’s short, which means it hopefully won’t overstay its welcome (a la Munchkin).

  • End Date: September 13, 2016 @ 9:00 PM CDT
  • Goal: $19,000 (not funded)
  • Estimated Delivery: March 2017
  • How Much? $20
image by BGG user joelfinch
image by BGG user joelfinch

Unfair (Joel Finch, Good Games Publishing) is a theme park building game with a take that aspect.  From the Kickstarter description:

Unfair is a theme park tableau building game like nothing out there. Mix your favourite themes from Pirates, Robots, Jungle, Vampires and now Ninja. Build attractions and upgrade them to match blueprints, stack up towering rides, or simply make the most cash. Watch out though – your competitors may pay off the safety inspectors to close your rides or hire hooligans to vandalise your park! How will you get revenge? Whatever happens, it’s bound to be…UNFAIR.

The theme park theme seems to be gathering momentum.  This one looks good and is getting some pretty good buzz so far.

  • End Date: September 15, 2016 @ 10:59 PM CDT
  • Goal: $47,600 (funded)
  • Estimated Delivery: December 2016
  • How Much? $49
image by BGG user jeffbeck
image by BGG user jeffbeck

Word Domination (Jeff Beck, Uproarious Games) allows you to spell words while being a criminal mastermind.  Here’s the Kickstarter description:

Part strategy game, part word game, Word Domination is a completely unique experience that lets all kinds of players excel. Some players enjoy the freedom to use any letter on the board, allowing their inner word ninja to come out and spell ridiculously long words. Others prefer a more strategic route, carefully selecting which letters to use to control the board and mess with their opponents. Will you expand your holdings by spelling long words? Will you strategically block your opponents or steal priceless artifacts, permanently claiming the associated letter for your exclusive use? Will you use the super-mega-evil arsenal letters with their devious powers? The winner of Word Domination is often not the player with the largest vocabulary, but the player who can most strategically use their vocabulary to come out on top.

Word games aren’t my favorite, but for some reason, if you throw a theme like this on top of it, I’m more interested.

  • End Date: September 21, 2016 @ 4:00 PM CDT
  • Goal: $10,000 (funded)
  • Estimated Delivery: May 2017
  • How Much? $30

And to point out a couple of projects I’ve talked about in the past:

  • Rollet (David Harvey, Et Games) is a dexterity game that recently had an unsuccessful campaign for a deluxe version of the game.  Attempt #2 has already funded with more money than the first one got.  See my review of the game for more info.  This one runs until September 6.
  • Meeple Source has another campaign running for its character meeples.  See my review of their products from their first campaign.  You have until September 7 to get in on this run.

That will do it for this month’s Blitz.  Thanks for reading!

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