Kickstarter Blitz #39

Welcome back to the Blitz!  I typically post these on the last Friday of the month, but there’s something big coming up in the next couple of days, and I wanted to make sure this got out there before the craziness starts.  So, on with the show!

image by BGG user corroyf

Tiki (Nicolas Sato, Ôz Editions) is an abstract game about building totems.  From the Kickstarter description:

In the game, you incarnate a divinity of Manami Island. Your passion : the succulent pineapples that growth there! But you’re not the only one on the island. Another divinity shares your passion. You don’t have the choice: you need to show him your power to get more fruits before the end of pineapples harvest.

The game is played on a 3×3 grid of cards, and each turn you move a totem.  In mancala fashion, you’ll leave the bottom piece behind each time you move, and you want to own totems that are three pieces high in order to get the pineapples from the space you are on.  It looks like a pretty cute game.  You can also play it on Board Game Arena.

  • End Date: March 31, 2017 @ 10:59 AM MDT
  • Goal: CHF 15,000 (funded)
  • Estimated Delivery: December 2017
  • How Much? CHF 28 (about $28)
image by BGG user Grimlord Games

Village Attacks (Adam Smith, Grimlord Games) is a game that deals with the reversal of roles that I love so much.  From the Kickstarter description:

Village Attacks is a cooperative castle defence game for 1-5 players that sees players taking on the roles of the most infamous and feared creatures of folklore and legend! Deep in a remote part of the world, you and your monstrous brethren have taken up residence in an immense castle in the foothills of lands where most fear to tread. But the local village has had enough of the evil that lies at its door and has decided to lay siege to the castle in an effort to drive you out and destroy whatever ties you to this world. 

It’s miniatures based, and of course looks very attractive.  But I’m particularly drawn to it because I love games where you play the bad guy being attacked by meddling do-gooders.  So that’s enough to make me want to know more.

  • End Date: April 2, 2017 @ 1:00 PM MDT
  • Goal: £72,000 (funded)
  • Estimated Delivery: March 2018
  • How Much? £80
image by BGG user cwali

Powerships (Corne van Moorsel, Cwali) is a sci-fi reimplementation of the 2008 game Powerboats.  From the Kickstarter description:

In this game, 2 to 6 powership pilots race through our solar system, maneuvering their powership the best to finish first. The unique dice mechanism, with 3-sided dice, was first implemented in our game Powerboats in 2008 (sold out). It simulates accelerating and slowing down, with both control and freedom to take risks. Find the best paths for the speed of your powership!

Cwali games always grab my attention.  Corné van Moorsel is quite a skilled designer, and his games always look really good and seem to play really well.  Sadly, I’ve never played one for myself – that’s something I need to rectify at some point.

  • End Date: April 2, 2017 @ 3:59 PM MDT
  • Goal: €20,000 (not yet funded)
  • Estimated Delivery: June 2017
  • How Much? €28
image by BGG user The Machine God

Get Off My Land! (Stephanie Kwok/Gordon Oscar/Liam Smith, First Fish Games) is a competitive farming game because there just aren’t enough of those.  From the BGG description:

Get Off My Land! is a game of rival farmers competing for limited space and resources. The game takes place over the course a year as you start your farm from nothing, and build it up to generate more money. The player that has managed to amass the most money by the end is the winner.

The game has a modular board made up of tiles, and you’ll be fencing off land, harvesting crops, and raising animals.  You can also “borrow” from other players, hence the title of the game.  The art looks really good, and it seems like a fun game.

  • End Date: April 3, 2017 @ 8:34 PM MDT
  • Goal: $48,800 CAD (not yet funded)
  • Estimated Delivery: October 2017
  • How Much? $55 CAD
image by BGG user ajnos

Rising Sun (Eric M. Lang, CMON Limited) is a game touted as the spiritual successor to the very popular Blood Rage.  From the Kickstarter description:

Rising Sun is a board game for 3 to 5 players set in legendary feudal Japan (up to 6 players with the expansion). As the Kami descend from the heavens to reshape the land in their image, it is up to each player to lead their clan to victory. Use politics to further your cause, negotiate to seek the most profitable alliances, worship the Kami to gain their favor, recruit monsters out of legend to bolster your forces, and use your resources wisely to be victorious in battle.

CMON always knocks it out of the park with their games on Kickstarter.  As of my writing this, the game has already raised over $3 million.  I’m not going to get into the “should CMON really be using Kickstarter at this point” debate, just presenting it for your consideration.

  • End Date: April 3, 2017 @ 10:00 PM MDT
  • Goal: $300,000 (funded)
  • Estimated Delivery: April 2018
  • How Much? $100
image by BGG user JustinDJacobson

Stop Thief! (Robert Doyle/Rob Daviau/Justin D. Jacobson, Restoration Games) is a reprint of a 1979 game.  From the Kickstarter description:

In Stop Thief!, you and the other players are private investigators. A thief commits a crime somewhere in the city. However, you never see the thief on the board. Each turn, the thief makes a new sound, telling you what kind of space they moved to. By piecing the different sounds together and finding the right pattern on the board, you can figure out where the invisible interloper is and try to catch them. If you succeed, you collect the reward. If you collect enough money, you win the game.

This is the first project for Restoration Games, which is making it their mission to polish up old classics that need a little updating.  It’s a great concept, and I’ve been eagerly awaiting news of what they’re planning to do.  This is one I was unfamiliar with, and it looks pretty cool – I love multi sensory mechanisms.

  • End Date: April 11, 2017 @ 10:30 AM MDT
  • Goal: $25,000 (funded)
  • Estimated Delivery: August 2017
  • How Much? $29
image by BGG user jguitarstring

Ladder 29 (Ben Pinchback/Matt Riddle, Green Couch Games) is a ladder-climbing game in the tradition of Tichu and Haggis.  From the Kickstarter description:

Ladder 29 is played over several rounds in which players are dealt 13 cards each, pass 3 cards to the player on the left, and in reverse scoring order select a Hot Spot Card. The Hot Spot Card details the number of points awarded depending on the position the player goes out and a challenge that applies only to that player for the round. A player may choose to only lead singles, end runs in even numbers, or even limit the types of suites played in sets. The bigger the risk taken will provide a bigger reward as the first player to extinguish their hand by playing all thirteen cards wins the round and earns highest points possible on their Hot Spot Card. Play continues until all players, except the player who goes out last, earn points for their finishing position.

I tend to like RidBack designs.  I’m not incredibly familiar with ladder-climbing games – I know more about the trick-taking genre – but this one does seem like an interesting twist on it.

  • End Date: April 12, 2017 @ 10:00 AM MDT
  • Goal: $12,000 (not yet funded)
  • Estimated Delivery: October 2017
  • How Much? $19
image by BGG user JohnCoveyou

Cytosis (John Coveyou, Genius Games) is a game about cell biology.  From the BGG description:

Cytosis: A Cell Building Game is a worker placement game that takes place inside a human cell. Players start out with a number of workers and on a player’s turn, they will place one of their workers in any available location within that cell. Some of the locations provide players with resources (e.g., mRNA, ATP); some with actions (e.g., convert resources, collect cards). Resources are used to build enzymes, hormones and/or receptors, which score Health Points. The player with the most Health Points at the end of the game wins!

Games about science always fascinate me.  The fact that it’s governed by rules makes science a perfect subject for a strategy game.  This one looks really good, and I’m interested to learn more.

  • End Date: April 13, 2017 @ 10:00 PM MDT
  • Goal: $14,500 (funded)
  • Estimated Delivery: August 2017
  • How Much? $39
image by BGG user crimsonandwhite

The Grimm Forest (Tim Eisner, Druid City Games) is a game set in a fairy tale world.  From the BGG description:

Welcome to The Grimm Forest, where family members of the legendary Three Little Pigs are having an epic house building competition. But this is no ordinary competition as all the most famous Fairy Tale characters will be looking on and occasionally lending a hand. Who will benefit most from the cunning of Robin Hood, the beauty of Snow White, the bountiful gifts of the Golden Goose or the dark witchcraft of the Evil Queen? Using only their wits, a handful of sharp steel tools, and a few stacks of resources gathered at great risk from fields, brickyards, and even the dark and deadly Grimm Forest itself, each player must compete to be the first to build 3 Houses and gain the title of Royal Builder. Players are encouraged to use any of the devious tricks they have read about in the many books of Fables found throughout the land. Some will have their plans wrecked by that villain of old, the Big Bad Wolf, while others will gain bricks, straw, and wood by the cart load. Who will brave the dangers, avoid foul monsters, and bring home the victory? There is only one way to find out… get ready to venture into …The Grimm Forest!

This game looks very nice, and seems like a fun and relatively light game.  My issue comes with the title, which implies something a lot more expansive than pigs building houses.  I was expecting something else.  But it’s getting good buzz, so we’ll see how it goes.

  • End Date: April 14, 2017 @ 4:00 PM MDT
  • Goal: $35,000 (funded)
  • Estimated Delivery: December 2017
  • How Much? $49
image by BGG user MaTar9000

DiverCity (Maxime Tardiff, Sphere Games) is a game with an environmental theme.  From the BGG description:

You and your scientist crew are battling against industrial fishermen, oil companies and resorts trying to exploit the resources from a newly discovered coral reef located in an archipelago of 7 islands. In this cooperative adventure, you will have to work together and help each other with your unique abilities to be able to save the coral reef from destruction! To do so, you need to show the government that the life’s diversity in the coral reef is unique enough to justify changing the area into an aquatic national park!

It’s cooperative, it’s got a message, and it looks really pretty.  Looks like something I want to check out.

  • End Date: April 17, 2017 @ 4:00 PM MDT
  • Goal: $20,000 CAD (funded)
  • Estimated Delivery: November 2017
  • How Much? $49 CAD
image by BGG user MantaScorp

Dicey Peaks (Scott Almes, Calliope Games) is a mountain climbing game that is set on the for some reason very popular Yeti Mountain.  From the BGG description:

You’ve heard of Mt. Everest, K2, and Denali but only the toughest and most courageous adventurers dare to climb 29,128 feet…to the Dicey Peaks of Yeti Mountain! It’s true, the terrain is treacherous: the snow is blinding, its glaciers are sheer cliffs, and the temperature hovers at 72 degrees below zero! But the real danger is from the sinister Yetis, for they strike when least expected! Dicey Peaks is a tile and dice game of exploration and risk-taking, featuring a balance of luck and crucial decision-making as players race to be the first to reach the flag at the summit of Yeti Mountain!

This is at least the third Yeti Mountain game I know of, all from different publishers and different designers.  In fact, it’s one of two CURRENTLY on Kickstarter (the other is Yeti Mountain, which is a 3D adventure-style game).  I had no idea Yeti Mountain was even a thing.  Anyway, this one looks cool, so take a look.

  • End Date: April 22, 2017 @ 10:01 AM MDT
  • Goal: $15,000 (not yet funded)
  • Estimated Delivery: October 2017
  • How Much? $26
image by BGG user TheCityofKings

City of Kings (Frank West, The City of Games) is a modular cooperative adventure game.  From the Kickstarter description:

You will start by choosing 1 of 7 stories and then select your hero, each of the 6 heroes features 12 unique skills and 9 customisable stats allowing you to specialise in attacking, healing, tanking, worker management or whatever you desire. As well as your hero, you will need to manage your workers who must gather resources in order to trade for new items and to build structures to gain powerful bonuses. You will explore across the Ageless Realms by turning over tiles, discovering resources, side quests, hazards, building sites, traders and creatures as you continue to power up whilst preparing to enter Azure Rise. At its heart, The City of Kings is a complex puzzle featuring endless strategic battles. Each creature is generated from a pool of spells, characteristics and stats offering over 10,000,000 unique battle situations. There are no dice, damage is persistent, it’s up to you to customise your characters and work together to come up with a strategy to defeat whoever stands in your way.

This game seems like a really cool system.  From watching the videos, I get a strong Mage Knight vibe in that there’s strategy in the combat rather than dice rolling.  I also think it’s cool that there are 10 million monsters combinations – this includes factions, ability tokens, and stat bars that are combined in different ways.  Definitely one to take a look at.

  • End Date: April 27, 2017 @ 4:00 PM MDT
  • Goal: £28,500 (funded)
  • Estimated Delivery: February 2018
  • How Much? £59

In addition, here are a couple of other projects I’ve talked about in the past that are currently funding on Kickstarter:

  • Dragoon is funding a reprint and expansion.  I reviewed it recently, and you have until April 11 to back.
  • Impulse is getting a reprint with a new company – Czacha Games is now publishing it, with Asmadi no longer involved.  I reviewed the Asmadi edition a while ago, and you have until April 12 to back this edition.

That’s it for today.  A lot of good stuff on Kickstarter this month, and I hope you check it out.  And be sure to return to the blog in the next couple of days – you’re not going to want to miss out.  Thanks for reading!

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