Kickstarter Blitz #47

Mama always said, Kickstarters are like a box of chocolates.  You never know what you’re gonna get.  So let’s find out.

image by BGG user KrisWattsalpoag

Echidna Shuffle (Kris Gould, Wattsalpoag Games) is a pick-up-and-deliver game for the whole family.  From the BGG description:

Echidnas pick up bugs and deliver them to their home stumps in the family-friendly game Echidna Shuffle. In more detail, players move the twelve echidnas from leaf to leaf, picking up bugs in their color from their pick-up leaf, and moving them to the three matching-colored stumps. But the forest floor is a traffic jam of echidnas that have to be moved out of the way before you can get there. The first player to deliver all three bugs wins.

This is a pretty cute looking game.  The plastic echidnas look super adorable, and this seems like a fun family game.  I haven’t heard much from Wattsalpoag in a while, so I’m glad to see they’re still making games.

  • END DATE: November 24, 2017 @ 1:40 PM MST
  • GOAL: $5,000 (funded)
  • ESTIMATED DELIVERY: May 2018
  • HOW MUCH? $24
image by BGG user augray

Shifting Realms (Craig van Ness/Jeff van Ness, Soaring Rhino) bills itself as delivering a unique Euro experience every time you play.  From the Kickstarter description:

Shifting Realms is a game of colliding realms. Five realms are included — Elf realm, Dwarf realm, Orc realm, Goblin Pirate realm, and Priest realm — each unique in board layout, structures, story cards, tasks, and end conditions. To set up the game, three realms are selected at random, then players take turns until two out of the three realms’ end conditions are met, at which point the game ends. During the game, players send out scouts to collect resources, recruit soldiers to protect their scouts, build structures to gain powers, and earn victory points. Story cards and individual tasks add intrigue and complexity to game play.

Craig van Ness is better known as a designer for Hasbro, but don’t skip this post yet.  After all, that’s Rob Daviau’s background as well.  Craig has been a part of the designs for Heroscape, Queen’s Gambit, Star Wars Epic Duels, Battleship Galaxies, and so on.  He’s got quite a pedigree, and that alone is enough to want to take a harder look at this game.

  • END DATE: November 24, 2017 @ 3:38 PM MST
  • GOAL: $10,000 (funded)
  • ESTIMATED DELIVERY: March 2018
  • HOW MUCH? $55
image by BGG user Room 17 Games

Museum Rush (Rhys ap Gwyn, Room 17 Games) is a game about robbing a museum.  From the BGG description:

Museum Rush is a competitive thieving game where players race against time to steal treasures from a museum while avoiding cameras, guards, and greedy rivals. Luckily these dastardly robbers have an array of items to help them get the better of the guards and their fellow thieves, such as sultry Llamas, mighty Underwear and the high-tech Cardboard Box.

This game features a modular board, moving guards, different thief abilities, and locks that you need to crack by rolling dice.  Unlike something like Burgle Bros, it is not cooperative.  It looks fun, and has a whole bunch of suggested layouts based on actual museums from around the world (the Met, the Louvre, etc).

  • END DATE: November 28, 2017 @ 5:00 PM MST
  • GOAL: £15,000 (funded)
  • ESTIMATED DELIVERY: March 2018
  • HOW MUCH? £30
image by BGG user RobertCrouch

Epic Monster Tea Party (Robert Couch, Playco Games) is a game about monsters relaxing after a full day of hero snatching.  From the Kickstarter description:

You play Epic Monster Tea Party as one of the thirsty monsters. Each monster takes turns blindly snatching heroes out of the labyrinth (aka – the black bag.) These heroes serve two purposes; you may choose to either drop them into your teacup for a chance to earn victory points by drinking them, or you can squish them to use their special ability.

The game looks quite cute.  The hero abilities include ways to mess with the other players, as well as ways to get yourself more points.  It looks like a fairly light game, but I think the theme is great – I love games where you get to be the monsters fighting back against those pesky heroes.

  • END DATE: November 28, 2017 @ 9:00 PM MST
  • GOAL: $3,000 (funded)
  • ESTIMATED DELIVERY: April 2018
  • HOW MUCH? $30
image by BGG user W Eric Martin

Monster Slaughter (Henri Pym, Ankana) is another game where traditional roles are reversed.  From the Kickstarter description:

Flip the script on 1980s horror films with Monster Slaughter, a board game with miniatures! As the head of a family of monsters (werewolves, vampires, zombies, or golems), it’s your turn to hunt down and slay insufferable college kids holed up in a cabin in the woods. The hardest part? Deciding what order they should die… and then sticking with it!

I already mentioned that I enjoy themes where you get to be the bad guy, and this looks cool because of it.  It’s a game with good looking miniatures, which means it has raised six figures so far.

  • END DATE: November 30, 2017 @ 8:00 AM MST
  • GOAL: €75,000 (funded)
  • ESTIMATED DELIVERY: October 2018
  • HOW MUCH? €70
image by BGG user VasForge

Direwild (Ironhorde Games) is a cooperative deck building dungeon crawl.  From the Kickstarter description:

Direwild is a 1-4 player game where player’s assume the role of Animists, heroes that can summon forth creatures great and small to aide them in battle. These heroes must band together and defeat minions across several lands in order to ultimately defeat a fallen member of their own order, Karn.

I like the look of the art in this game.  It’s more of a dark cartoony style than the lush art of many games that are trying to just be gorgeous.  The game looks pretty variable as you build creatures and face different threats.

  • END DATE: December 1, 2017 @ 12:59 AM MST
  • GOAL: $38,000 (funded)
  • ESTIMATED DELIVERY: August 2018
  • HOW MUCH? $59
image by BGG user Liuhuparta

Dawn of Peacemakers (Sami Laakso, Snowdale Design) is a game about trying to broker a peace.  From the Kickstarter description:

In Dawn of Peacemakers, you are an adventurer trying to achieve a peaceful conclusion between two warring sides together with your fellow players. Your objective is to co-operatively lower the motivations of the scarlet macaws’ side and the ocelots’ side in balance and thus exhaust both sides, making them negotiate a truce.

This is interesting in that it’s a kind of reverse war-game – instead of trying to destroy the other guy, you’re in the middle trying to keep everyone from killing each other.  It’s an different sort of concept, and I’d like to see how it works out.

  • END DATE: December 2, 2017 @ 8:00 AM MST
  • GOAL: $70,000 (not funded)
  • ESTIMATED DELIVERY: August 2018
  • HOW MUCH? $89
image by BGG user Pinebars

Mars Open: Tabletop Golf (Dennis Hoyle, Bellwether Games) is a dexterity-based golf game.  From the Kickstarter description:

Mars Open: Tabletop Golf is the Flick-able Golf Game! Flick your golf “ball” card over obstacles and toward the crater hole box. Land your ball in the box in the fewest strokes possible. Reassemble the obstacles into the next hole and tee-off again. The winner is the player with the lowest score after nine holes!

You set up your own obstacles and try to flick your “ball” (which is a folded paper thing) to get the best score.  This game looks super cool – it’s light and silly, but I can imagine some great tournaments being set up with this system.

  • END DATE: December 4, 2017 @ 7:01 PM MST
  • GOAL: $5,000 (funded)
  • ESTIMATED DELIVERY: July 2018
  • HOW MUCH? $24
image by BGG user hoje

Montana (Rüdiger Dorn, Big Kid Games) is a game that came out at Spiel 2017, but is getting an English release through Kickstarter.  From the KS description:

Halfway through the 19th century, the first permanent settlements appeared in Montana. After this, many fortune seekers traveled to this region with their caravans in search of work in order to build a better future for themselves. And there is an abundance of work. In the mountains, precious metals are to be found and in the fields a lot of manpower is required. Meanwhile, the number of settlements is growing and the demand for goods is rising. Recruit the right workers, deliver goods on time, and choose your settlements tactically. Only then you will have a chance of winning Montana.

Rüdiger Dorn is a pretty well respected designer – I’ve enjoyed playing Jambo, Dragonheart, and Karuba in the past.  This has gotten some really good buzz coming out of Spiel, so I think it’s a good one to check out.

  • END DATE: December 5, 2017 @ 9:07 AM MST
  • GOAL: $34,000 (not funded)
  • ESTIMATED DELIVERY: April 2018
  • HOW MUCH? $49
image by BGG user kirklandsigs

Gearworks (Kirk Dennison, PieceKeeper Games) is a steampunk-themed puzzle card game.  From the Kickstarter description:

Gearworks is a steampunk strategy card game featuring card placement, hand management, and a “twist” on area control. Strategically position your gears to fix a mysterious clockwork machine in the corner of the workshop. Collect parts and build fantastical contraptions! Will the other tinkerers sabotage your efforts or will you earn the workshop owner’s favor and become the master tinkerer?

As you place cards in a 4×5 grid, you’ll be trying to position them in order to gain control of rows and columns to collect parts to assist you in putting together contraptions.  It looks like it is very much a puzzle game, and one that is nice and portable.

  • END DATE: December 5, 2017 @ 10:59 PM MST
  • GOAL: $9,000 (funded)
  • ESTIMATED DELIVERY: July 2018
  • HOW MUCH? $24
image by BGG user destroyerx2

Stumped (Nathan Richardson/Seth Richardson, Outside In Games) is a tree-building game.  From the Kickstarter description:

Stumped adds a huge twist to the traditional deck-building game: buildable miniature wooden trees. Your objective is simple: successfully grow a 10 leaf tree before your opponents do. But actually doing this can get a bit tricky, with a huge variety of 165 different cards, ranging from some downright nasty attack cards, to more growth-focused and defensive cards (scroll down to see all of them). Every game has a fresh set of challenges, opportunities, and strategies. You might try and truncate your trainee’s tree, or you might just end up Stumped.

This game has some take-that elements, which I’m not sure I like.  But it also has the buildable trees, and that’s a cool element.  So this one’s probably worth looking into a bit further.

  • END DATE: December 6, 2017 @ 8:49 AM MST
  • GOAL: $10,000 (funded)
  • ESTIMATED DELIVERY: April 2018
  • HOW MUCH? $30
image by BGG user wrighcor

Mountaineers (Corey Wright, Massif Games) is a 3D mountain climbing game.  From the Kickstarter description:

Mountaineers is a 3-dimensional board game for 1 – 6 players. It is a strategy game requiring interesting game choices, and has mechanisms that include area control, resource management, modular board design, pattern building, and variable player-powers. And, if you hadn’t yet noticed, it’s an 18 inch (45cm) tall spinning board game with hundreds of mountain combinations and components! Could it become the world’s tallest commercial board game?!?

This game certainly has visual appeal, and I do like mountain climbing as a game theme.  Seems fun.

  • END DATE: December 7, 2017 @ 10:00 PM MST
  • GOAL: $39,800 (funded)
  • ESTIMATED DELIVERY: August 2018
  • HOW MUCH? $49
image by BGG user WhelpSlayer

Museum (Eric Dubus/Olivier Melison, Holy Grail Games) is another museum game, though this one is about filling a museum rather than emptying it.  From the Kickstarter description:

This game of historical set collection will see players taking on the mantle of Curator in one of the world’s great museums. Discover lost civilisations from four continents and acquire relics to display in your galleries. Each object you exhibit will earn you points! Additionally, at the end of the game, you’ll score more based on the size of your different Collections, which can be based on Civilisations or Domains. The player with the most points at the end of the game wins! The world will keep turning as you play however and you’ll have to contend with historical events that may make the acquisition of artefacts harder, as well as facing the scrutinising gaze of public opinion.

I feel like I’ve been hearing about this game for a while.  It seems like a set collection type game with a historical background, and looks pretty good.  I’m definitely interested to know more.

  • END DATE: December 15, 2017 @ 12:00 PM MST
  • GOAL: €35,000 (not funded)
  • ESTIMATED DELIVERY: August 2018
  • HOW MUCH? €49
image by BGG user cwali

Roll to the Top! (Corné van Moorsel, Cwali) is the latest roll-and-write game to hit Kickstarter.  From the KS description:

Fill in numbers from the bottom to the top, with each new number higher than or equal to each number underneath. Each game round some of the 5 dice get rolled. Simultaneously all players can use the rolled dice to fill in their numbers. The squares can contain a number from 1 die or  the sum of 2 or more dice. You can also skip 1 or more dice. Before each round, the next player (clockwise) adds/removes a die before rolling. Use the capricious 4, 6, 8, 12 and 20 sided dice the best!

I’ve been getting more into roll-and-writes lately, and I like that this one is from Cwali – they’re a company I always tend to keep my eye on because they do some pretty unique stuff.

  • END DATE: December 17, 2017 @ 2:00 PM MST
  • GOAL: €10,000 (not funded)
  • ESTIMATED DELIVERY: April 2018
  • HOW MUCH? €10 standard, €15 with special challenges

That’s the show for this month.  Thanks for reading!

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