Generic comment about this being another Kickstarter Blitz! Repetition of the fact that all times are in MDT, and funding levels are accurate as of the day before this posts! Transitional phrase to let you know that the Blitz is now starting!
Kodama Forest (Jenny Iglesias/Kevin Riley, Indie Boards & Cards) is the latest game in the Kodama franchise from IB&C. In this game, you’re placing polyomino pieces to cover boards that you share with the player on your left and right. It seems like it has a bit of a Between Two Cities vibe. The Kodama games have interested me since the first one came out. You only have about an hour left to back this one as of this posting, so get to it if you’re interested. (Ends 4/24 @ 10:02 AM. Currently funded. $34. Estimated to arrive October 2020)
Pax Viking (Phil Eklund/Jon Manker, Sierra Madre Games) is the latest game in the Pax series, following Pax Porfiriana, Pax Pamir, Pax Renaissance, Pax Emancipation, and Pax Transhumanity. This one is a historical look at the lesser known part of the Vikings who were shrewd merchants. I have not played a Pax game, nor have I played anything by Phil Eklund – they all seem pretty intimidating to me. Someday. You can also get the reprint of Pax Renaissance and a module for High Frontier through this campaign. (Ends 4/28 @ 10:00 AM. Currently funded. $64. Estimated to arrive October 2020)
Dark Force Incursion (Toby Lancaster, DR Games) is a free roll-and-write adventure game. Basically, you’re trying to reclaim various forts that are being held by the forces of darkness, and…wait. Did I just say “free”? The game itself is free. The expansions are what people are backing. It’s an interesting thought for a campaign. The game itself does look interesting, I’ll have to try it out sometime. (Ends 4/28 @ 1:59 PM. Currently funded. £2-8 for the expansions. Estimated to arrive May 2020)
Excavation Earth (Dávid Turczi/Gordon Calleja/Wai Yee, Mighty Boards) is a game where aliens find the ruins of Earth and descend upon it to collect knick-knacks in order to form the ultimate art collection. It’s a market manipulation kind of game, and kudos for twisting the theme around from standard art collection to aliens collecting junk as art. (Ends 4/29 @ 6:00 AM. Currently funded. $50. Estimated to arrive November 2020)
Good Puppers (Chris Cieslik, Asmadi Games) was originally called All the Goodest Puppers, but I guess it didn’t go over well. Basically, you’re playing cards into sets, taking actions, and burying bones. It looks like a cute family game, and I’m generally a fan of Asmadi Games, so this one is worth a look. (Ends 4/30 @ 1:33 PM. Currently funded. $14. Estimated to arrive August 2020)
Zoollywood (Liu Xiao/HaoYuan Zhang, Bluepiper Studio) is an abstract game for two players about penguins trying to get a film audition. Basically, you’re trying to place sixteen eggs on a hexagonal grid divided into triangles. There are some cute minis that go with the game, as well as different scenarios and setups. However, this game has got to be reaching the farthest for a theme than any abstract game I’ve seen in a while. (Ends 4/30 @ 3:00 PM. Currently funded. $49 Canadian. Estimated to arrive October 2020)
Frosthaven (Isaac Childres, Cephalofair Games) is the sequel to Gloomhaven, using a lot of the same mechanisms with a whole new story attached to it. And really, that’s all you need to know. It’s been quite successful so far – the campaign has raised over $8.5 million as of this writing, making it the third highest Kickstarter tabletop campaign ever, following Exploding Kittens ($8.7 million) and Kingdom Death Monster 1.5 ($12.3 million). (Ends 5/1 @ 3:00 PM. Currently funded. $100. Estimated to arrive March 2021)
Ankh: Gods of Egypt (Eric M. Lang, CMON Ltd) is the third game in Lang’s strategic trilogy that also includes Blood Rage and Rising Sun. Players are the ancient Egyptian gods, fighting to stay relevant in a world starting to focus more on monotheism. $1.7 million raised so far is nothing to sneeze at, but it’s weird to have Frosthaven to compare that to. Needless to say, it’s an odd time to try to fund both these games at the same time, but it doesn’t seem to have hurt either project. I really just hope it doesn’t hurt other projects too much. (Ends 4/4 @ 8:00 PM. Currently funded. $100. Estimated to arrive May 2021)
The Ratcatcher (Matthew Aslin, Platypus Industries) is a solo board game where you are a Ratcatcher in the Kingdom of Brie, a kingdom that has recently discovered magic cheese. Hokey theme aside, this does look like a very interesting solo game. There’s a randomly generated city, and your goal is to both collect the magic cheese and get rid of all the rats. If you’re into solo gaming, take a look. (Ends 5/12 @ 7:59 AM. Currently funded. $69 Australian. Estimated to arrive January 2021)
Final Girl (Evan Derrick/AJ Porfirio, Van Ryder Games) is another solo game, this one set at the end of your favorite horror film. The Final Girl trope is really about the last person (usually a girl) left alive at the end of a mass murder spree. With your pledge, you’ll get a core box and 1-4 feature film modules to play with – The Happy Trails Horror, The Haunting of Creech Manor, Carnage at the Carnival, or Slaughter in the Groves. It seems like a very unique system, and this is another good one to check out for you solo players/horror movie fans. (Ends 5/15 @ 9:00 PM. Currently funded. $35 for one feature film, $55 for two, $89 for all four. Estimated to arrive May 2021)
Canvas (Jeff Chin/Andrew Nerger, Road to Infamy Games) is an art-based game that uses a card-crafting system. You’ll be layering transparent cards to create new masterpieces and match scoring icons. The game is quite pretty, and I think the card crafting mechanism is ideally suited for this kind of game. Definitely one to check out. (Ends 5/19 @ 10:59 PM. Currently funded. $28. Estimated to arrive December 2020)
Disclaimer that I have not received compensation for covering any of these games. Concluding statement thanking you for reading!